I've gathered starting information for every NPC in the game and will post them here. For now, here are the general tips and my next reply will give the rundown on each NPC. TIP 1 - One argument/discussion will occur after each battle (if there are NPCs that like/dislike each other that haven't told you about it yet). Otherwise, they may be several days apart. Also, it seems that once you have gotten a reaction on something from an NPC, they will not tell you the same thing again, though it is possible that it keeps affecting their relationship with you. TIP 2 - Looting is the only Party Skill that no NPC starts with. As such, I suggest investing. TIP 3 - Note that until they complain about someone they dislike, their satisfaction with "your choice of companions" will not decrease, so far as I can tell. TIP 4 - Dislikes outrank Likes, so even if some are getting along, they won't tell you until everyone has had a chance to complain. TIP 5 - Every NPC likes one other NPC. Every NPC hates (and is hated by) two others. Matheld seems to dislike three, but I am second-guessing myself on that since it breaks the pattern and it is possible I messed up my notes on her. Please feel free to send me any likes/dislikes you encounter or other general information, and I'll include it in the list. One of the goals of this list is also to come up with groups of NPCs that will get along and be manageable. Suggested Config (1) Artmimenner Deshavi Marnid Ymira Bunduk Katrin Nizar "Old School" Config (2) Artmimenner Borcha Marnid Lezalit Rolf Matheld Nizar Katrin -This one has lower skill numbers in a couple spots and spreads out the coverage of skills (rather than having A medic, you have two, etc.), but more people get along with each other in this one, which will be a pleasant change from the bickering. Artimenner is the real problem, since he's the only Engineer. If you opt to handle engineering yourself, then Jeremus can be your medic. Jeremus Config (3) Jeremus Bunduk Deshavi Klethi Ymira Alayen Firentis Baheshtur Hello everybody I looked over the info on this post thus far (ONLY the 1st page ) and well I noticed the npcs work in pairs i.e. YMIRA and ALAYEN, ARTIMENNER and LEZALIT and so on. Below is some notes i made earlier and am now posting: Pair 1: YMIRA and ALAYEN works with pairs 3, 6, 7 and 8 Trade: 3 First Aid: 3 Wound Treatment: 1 Surgery: 1 Tactics: 1 cost: 300 ----------- Pair 2: ARTIMENNER and LEZALIT works with pairs 3, 4 and 5 Engineer: 4 Trade: 3 Tactics: 2 Tracking: 1 Spotting: 1 Trainer: 4 cost: 700 ----------- Pair 3: BAHESHTUR and ROLF works with pairs 1, 2, 4 and 8 First Aid: 1 Surgery: 1 cost: 700 ----------- Pair 4: NIZAR and MATHELD works with pairs 2, 3, 5, 6 and 7 Tactics: 1 cost: 800 ----------- Pair 5: MARNID and BORCHA works with pairs 2, 4, 7 and 8 Trade: 3 First Aid: 1 Wound Treatment: 1 Tracking: 3 Pathfinding: 3 Spotting: 2 cost: 300 ----------- Pair 6: KLETHI and DESHAVI works with pairs 1, 4, 7 and 8 Pathfinding: 3 Spotting: 3 Tracking: 2 cost: 500 ----------- Pair 7: BUNDUK and KATRIN works with pairs 1, 4, 5 and 6 Trainer: 2 First Aid: 2 Tactics: 1 Trade: 3 First Aid: 1 cost: 300 ----------- Pair 8: FIRENTIS and JEREMUS works with pairs 1, 3, 5 and 6 Wound Treatment: 4 Trade: 3 First Aid: 3 Surgery: 3 Trainer: 1 cost: FREE and there you go, the cost is the grand total for getting both people in the pair and you can deviate from the pairs BUT be careful as you may get conflict in your group and a knife in your back . I know I may of made some mistakes. Oh yes here are some basic combo before I go: 6 People: Pairs: 1, 3 and 8 Pairs: 1, 6 and 7 Pairs: 1, 6 and 8 Pairs: 2, 3 and 4 Pairs: 2, 4 and 5 Pairs: 4, 5 and 7 Pairs: 4, 6 and 7 4 people: .... too many and too lazy